Venturer is an experimental roguelike inspired by games like Magicite, Terraria and Spelunky. In a world where monsters react to the world as much as the player, with bare bone basic gathering, crafting, equipment and items, Venturer plans to bring the survival aspect from games like Terraria and Minecraft and combine them with the skilled high risk high reward gameplay from your favourite roguelikes.
With all mobs interacting with the world as much as you do, no idea is off limits. Tackle challenges such as trap rooms, mini bosses, puzzles and monsters as you try to unlock the hidden lore behind abandoned and undiscovered lands in Venturer!
Public GitHub Repositories
Generates caves from a custom prefab structs that hold generation settings
A simple inventory system that uses the items sprites asset index as its UID
The Plane Game
The Plane Game is a competitive arcade shooter with a changing name, unique art style and game feel! Compete with your friends for a spot on the top 10 high score leader board!
I made this in 14 weeks for my final university assignment. Originally planned to have rouge-like elements, but due to time constraints it became an arcade shooter.
Because I was in a solo group (as a programmer) I had to get creative with the art. Currently there’s an outline and CRT monitor shader, and a custom built particle system.